Base Content

Browse all canonical game content authored in RealmForge. Select a content type below to explore the full catalog.

Abilities

An active, passive, reactive, or ultimate ability that actors can use.

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Actor Archetypes

A composed actor template covering both enemies and NPCs. Combines species, class, and authored flat stats.

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Actor Instances

A named unique actor that overrides a base archetype for quest-critical or boss encounters.

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Armors

A piece of armor providing physical and magical damage reduction.

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Backgrounds

A character background providing origin bonuses to stats and starting conditions.

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Classes

A class definition shaping an actor's combat style and stat growth curves.

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Dialogues

A dialogue entry defining lines, tone, and context for NPC speech.

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Enchantments

An enchantment applied to weapons or armor, granting bonus stats.

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Items

A consumable, gem, rune, crystal, or general inventory item.

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Languages

A constructed or natural language — phonology, morphology, root dictionary, and register system.

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Loot Tables

A loot table defining what items drop from enemies, chests, or resource nodes.

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Material Properties

A material property variant defining additional physical and magical characteristics.

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Materials

A craftable material used in item recipes, with physical and magical properties.

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Organizations

A faction, guild, business, or shop that affects world politics and player reputation.

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Quests

A quest with objectives and rewards that drives player progression.

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Recipes

A crafting recipe that consumes ingredients to produce a single output item.

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Skills

A learnable skill that grants bonuses as rank increases.

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Species

A biological species definition providing innate stat ranges and trait flags.

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Spells

A learnable magic spell cast using mana, associated with a school of magic.

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Weapons

A weapon item with damage, speed, and critical hit characteristics.

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Zone Locations

A named location within a zone — dungeon, settlement, or environment used by the content pipeline.

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